Below are just a few of the many projects I have worked on over the past couple years.
2D Platformer with a 3D twist.
Deferred Lighting Graphics Engine.
Tech Demo for the MegaTexture clipmapping technique.
A 2D puzzler
Tube based Shoot'Em Up.
Hybrid Raytracing-Rasterization Game Engine
Web development library for HTML5 Games and Applications.