Robert.Ingl.in

About

This is a portfolio site from my time at RIT. Updates to come shorty.

Oh and the thing to the right <-- is a game. Click it to start playing. But be warned it's very difficult.

Projects

Below are just a few of the many projects I have worked on over the past couple years.

Cubed

2D Platformer with a 3D twist.

Technologies

  • Javascript

Ω - Omega Deferred Graphics Engine

Deferred Lighting Graphics Engine.

Technologies used

  • Java
  • OpenGL

MegaTexture & Terrain Generation

Tech Demo for the MegaTexture clipmapping technique.

Technologies used

  • C++
  • OpenGL

Block Man

A 2D puzzler

Technologies used

  • C++
  • DirectX
  • Flash

Toobz

Tube based Shoot'Em Up.

Technologies used

  • C++
  • DirectX

ModEngine

Hybrid Raytracing-Rasterization Game Engine

Technologies

  • C++
  • DirectX
  • OpenCL

Haze RTS

HTML5 RTS

Technologies

  • Javascript

Tiddus - Goes to main website

Web development library for HTML5 Games and Applications.

Technologies

  • Javascript
  • Flash

Javascript Raytracer - Online Demo

Technologies

  • Javascript

Other Projects

Formal Education

Bachelor's Degree in Game Design and Development - Rochester Institute of Technology 2010 - 2014

Associate Degree in Business Administration - Tompkins Cortland Community College 2007 - 2009

Experience

Languages:

Libraries & Programs